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Showing posts with the label what is new in AI

Meta Influencers: Is the future of human influencers in danger?

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We live in a world where social media influencers shape trends, drive consumer decisions, and even change public opinion. But now, a new kind of influencer is stepping onto the digital stage - Meta influencers. With artificial intelligence (AI), augmented reality (AR) , and virtual reality (VR) evolving rapidly, the influencer game is shifting. So, the question arises: Is the future of human influencers in danger? In this blog, we’ll dive deep into the rise of meta influencers, what they are, how they differ from human influencers, and what it means for the future of the digital creator economy. If you're a brand, marketer, or just someone fascinated by social media, this is your must-read guide. Who Are Meta Influencers? Meta influencers are digital personas powered by AI and often designed using 3D modeling and AR/VR technology. They can be fully virtual beings or avatars managed by real people. Unlike traditional influencers who are real humans with real lives, meta influencers ...

ERICA: The Robot's Empathetic Laugh

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Today, we are living in an era of technological advancement that blurs the lines between science fiction and reality. From  cyborgs  to humanoid robots - the replica of human beings, our world is constantly expanding and growing. We humans have innate abilities such as facial expressions, ethics, humor, and much more. But for humanoid robots, which are considered to be the exact replicas of human beings, having human-like abilities is quite difficult. But, there are no limitations on what humans can make machines do . A team at Kyoto University has implemented an AI shared-laughter model on the humanoid robot named Erica. This model, trained to respond naturally to real-time jokes, enhances Erica's human-likeness, allowing her not only to resemble but also to interact with humans naturally. Fig: Erica Ref:  https://robots.ieee.org/robots/erica/?gallery=photo1   In human behavior, humans decide what kind of laugh is appropriate and what is not based on the situation, ...